
The Conquest Project
A colony ship, a dead reactor, five embryos · Windows · C# · 2025-ongoing
The Conquest Project is an adventure aboard a colony ship that stops answering. You are the technician it hired: your contract says you do not count your hours, and that anything you fail to protect comes out of your pay. Then the reactors go offline.
- Status
- Prototype
- Genre
- Adventure, survival
- Engine
- Godot
- Language
- C#
- Years
- 2025 - ongoing
- Platforms
- Windows
- Tags
- 16x16, 2D, pixel art, space, aliens, city builder, indie
The situation
A contract in the void
You are the technician aboard the colony ship CONQUEST. You work by mission, so you are paid at the end of the voyage. Your contract states that you must not count your hours, and that any damage you failed to avoid - through clumsiness or through fear - is deducted from your salary. You are paid minimum wage.
Fifteen families and 200,000 embryos
The ship carries fifteen families and 200,000 fast-growing embryos, along with mining equipment, vehicles, and raw materials for a colony meant to seed a fertile economy. Your maintenance runs cover the ventilation on the canteen deck, the locker rooms, and the tanks.
Three days of work
Three days have to pass. Each shift comes with its own tasks and a stamina bar that sleep restores. On the third day you carry materials to the entrance of the lab. Something feels wrong.
The reactors go dark
You wake to blinking red lights and howling alarms. There is nobody in the corridors, nobody in any compartment. The pale neon mixes with the flashing alarm - then, as the canteen airlock opens, the alarm cuts out and the light goes with it. The ship's assistant delivers its verdict: "Power generation: offline. Reactors: offline. Emergency power only." The air thickens and you start to feel ill. That is when you hear it: a wet, dragging sound. In front of you a shapeless creature crawls, like a puddle melted by radiation, lurching towards the nearest light to destroy it. It is one of the colonists. You cannot kill what no longer lives, and striking it does nothing - but it can bite you.
Finish the mission yourself
The reactor cannot be restarted, so the CONQUEST's mission is yours to complete. Take embryos and leave the ship; you will come back for it later. The only embryos outside the launch bay - which you cannot open - are the lightly damaged ones left for dead in the morgue. There are five. You take them. To reach a capsule you need the door opened, and for that you need access to the lower command deck. Once it opens you eject, and set course for the planet of your choice. Nine planets.
Download
The prototype is packaged as a single zip archive.
- The Conquest Project (prototype)Conquest Project.zip · 61 MB
Install instructions
All that should be necessary is to download the zip file, decompress it, and you should be good to play.
The game is currently not released, so expect bugs. Feel free to report them so we can fix them later on.
This is not a final version; it is only a summary of the project and is subject to many changes.